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Posted:
Tue Jul 10, 2007 2:15 pm
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Site Admin

Joined: 20 Jan 2005
Posts: 3884
Location: Montreal, Canada
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A few things have happened since our last news posting. First off, we have a new mapper, Ilkimys, who has been working hard on his map, "entreprise." Second, there has been a promotional trailer in development, but has been delayed by several conflicts. Since it is being delayed, we thought we would post all updated screenshots of the current maps, plus screenshots of the newly aquired "dhl_entreprise."
Sadly, "dhl_ecorp" will be replaced by Ilkimys' map, as they were both closely themed. For those of you who have been following up in the forums, you know what to expect. For the rest of you, enjoy some screens of all of our maps, including a widescreen 1400x900 shot of each.
<center><table>
<tr><td>Entreprise<p>Widescreen<p><a href="/images/maps/entws.jpg"><img src="/images/thumbnails/entwst.jpg" width="150" height="113"></a><p>And the 8x6s<p><a href="/images/maps/ent1.jpg"><img src="/images/thumbnails/ent1t.jpg" width="150" height="113"></a><a href="/images/maps/ent2.jpg"><img src="/images/thumbnails/ent2t.jpg" width="150" height="113"></a><a href="/images/maps/ent3.jpg"><img src="/images/thumbnails/ent3t.jpg" width="150" height="113"></a></td></tr>
</table></center>
<center><table>
<tr><td>Airport<p>Widescreen<p><a href="/images/maps/airws.jpg"><img src="/images/thumbnails/airwst.jpg" width="150" height="113"></a><p>And the 8x6s<p><a href="/images/maps/air1.jpg"><img src="/images/thumbnails/air1t.jpg" width="150" height="113"></a><a href="/images/maps/air2.jpg"><img src="/images/thumbnails/air2t.jpg" width="150" height="113"></a><a href="/images/maps/air3.jpg"><img src="/images/thumbnails/air3t.jpg" width="150" height="113"></a></td></tr>
</table></center>
<center><table>
<tr><td>Warehouses<p>Widescreen<p><a href="/images/maps/warews.jpg"><img src="/images/thumbnails/warewst.jpg" width="150" height="113"></a><p>And the 8x6s<p><a href="/images/maps/ware1.jpg"><img src="/images/thumbnails/ware1t.jpg" width="150" height="113"></a><a href="/images/maps/ware2.jpg"><img src="/images/thumbnails/ware2t.jpg" width="150" height="113"></a><a href="/images/maps/ware3.jpg"><img src="/images/thumbnails/ware3t.jpg" width="150" height="113"></a></td></tr>
</table></center>
<center><table>
<tr><td>Escobar<p>Widescreen<p><a href="/images/maps/escows.jpg"><img src="/images/thumbnails/escowst.jpg" width="150" height="113"></a><p>And the 8x6s<p><a href="/images/maps/esco1.jpg"><img src="/images/thumbnails/esco1t.jpg" width="150" height="113"></a><a href="/images/maps/esco2.jpg"><img src="/images/thumbnails/esco2t.jpg" width="150" height="113"></a><a href="/images/maps/esco3.jpg"><img src="/images/thumbnails/esco3t.jpg" width="150" height="113"></a></td></tr>
</table></center> __________________ Hi.
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Posted:
Tue Jul 10, 2007 10:34 pm
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Joined: 08 Dec 2006
Posts: 37
Location: Utah
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Just curious, who made dhl_ecorp? __________________ I have a perfect body, but it's in the trunk and beginning to smell |
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Posted:
Tue Jul 10, 2007 10:40 pm
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Dev Team

Joined: 22 Jan 2005
Posts: 1205
Location: the internets.
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Milkman. __________________ Ceritfed Smileh Whore
New Users: LURK MOAR |
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Posted:
Wed Jul 11, 2007 11:50 am
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Joined: 08 Mar 2007
Posts: 72
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a couple of questions, first, is there any other maps in the making? how big would you say this maps are? are this maps close to be finished (looks good to me )
what are the conflicts about the trailer?
what is it next you have to finish working on before we can check out any beta version???
action4ever |
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Posted:
Wed Jul 11, 2007 1:09 pm
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Dev Team

Joined: 07 Dec 2006
Posts: 407
Location: Helsinki, Finland
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| I can answer from my part that enterprise is very much finished (: |
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Posted:
Wed Jul 11, 2007 1:42 pm
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Site Admin

Joined: 20 Jan 2005
Posts: 3884
Location: Montreal, Canada
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-currently no other maps in the works, though probably there will be.
-Some maps are bigger then others.
-All the maps are pretty much in beta close to finish stage.
-My video editing skills arent worthy.
-A few features, lots of bugs and tweaks before a closed beta can start. __________________ Hi.
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Posted:
Wed Jul 11, 2007 4:20 pm
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Joined: 08 Dec 2006
Posts: 37
Location: Utah
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| ballistic wrote: | | Milkman. |
Bummer for Milkman. I'm sure you'll be able to release it later on when there are more maps out so that 2 similar maps won't be a problem and they'll both get played. That's a lot of damn work to let go to waste. __________________ I have a perfect body, but it's in the trunk and beginning to smell |
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Posted:
Wed Jul 11, 2007 5:40 pm
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Site Admin

Joined: 20 Jan 2005
Posts: 1086
Location: Columbus, Ohio
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I wasn't entirely happy with the layout or the eye candy aspect of it, so it is getting cut. I may end up working on it for a second release or something like that, but I have to focus on finishing up my other two maps before I try a third again. __________________
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Posted:
Wed Jul 11, 2007 8:56 pm
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Joined: 08 Dec 2006
Posts: 37
Location: Utah
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Cool. You can always go back at a later date and revamp it to your liking. I'm sure there is plenty of work worth saving and modifiying. __________________ I have a perfect body, but it's in the trunk and beginning to smell |
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